User manual AT&T 260
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Manual abstract: user guide AT&T 260
Detailed instructions for use are in the User's Guide.
[. . . ] The time and date are sent by the service provider along with the call information.
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BEFORE YOU BEGIN
About Home Area Code and Local Area Codes
Always program your home area code, and, if you need them, up to four local area codes (see "Set Home Area Code" and "Set Local Area Codes" on pages 11 and 12). Programming these area codes changes how numbers are displayed in the call history, and allows for correct operation of the Display Dial feature. Refer to the chart below to determine whether you will need to program Local Area Codes after you install your phone.
If you dial. . . Then, in Steps 2-4 on page 12 Make no entry Enter area codes that do not require a "1" Enter your own area code
11 digits All calls outside (1 + area code + phone number) your own area code 10 digits (area code + phone number) 10 digits (area code + phone number) Some calls outside your own area code All calls within your own area code
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INSTALLATION
Battery Installation
This telephone requires four AA batteries (not included) in order for the Caller ID with Call Waiting, Memory, and New Call light to work. [. . . ] HAC-___ HOME AREA CODE?
2 3 4 5
Press + or - until the screen displays the first digit of your Home Area Code. Repeat Steps 2 and 3 for the second and third digits of your Home Area Code. You will not see or hear confirmation of the new Home Area Code, but the screen will prompt you to set the next feature.
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FEATURE SETTINGS
Set Local Area Codes
Local Area Codes are area codes associated with other phone numbers for which you must dial the area code, but do not dial "1". This includes your own area code if you must dial the area code but no "1" to make calls in your own area code. Do not program area codes for which you must dial a "1".
If you dial. . . Then, in Steps 2-4 Make no entry Enter area codes that do not require a "1" Enter your own area code 11 digits All calls outside (1 + area code + phone number) your own area code 10 digits (area code + phone number) 10 digits (area code + phone number) Some calls outside your own area code All calls within your own area code
1
Press and release N until the screen displays: LAC-___ LOCL AREA CODE?
2 3 4 5 6
Press - or + until the screen displays the first digit of the first Local Area Code. Repeat Steps 2 and 3 for the second and third digits of the first Local Area Code. To program another Local Area Code, press D until the screen displays: LAC2-___ LOCL AREA CODE?
7 8
Repeat Steps 25 to enter the digits of the next Local Area Code. Press to call the last number dialed (up to 32 digits).
Mute
Press and hold M to prevent the other party from hearing you (you will still be able to hear the other party). Release M to return to twoway conversation.
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TELEPHONE OPERATION
RINGER Volume
Adjust how loudly the phone rings. If the RINGER switch is set to OFF, this phone will not ring when you have an incoming call.
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TELEPHONE OPERATION
New Call Light
This light flashes when you have unreviewed call information in the call history.
Clear Line Status Indicator
Flashes when you are receiving a call. Remains steady when this phone or another phone on the same line is in use. Press to exit dialing, to exit storing a number in memory, to exit call history or at any time to return to the idle screen without saving any changes.
Flash/Call Waiting
When you receive a call waiting signal, press F to put your current call on "hold" and connect to the new call. Also use F to activate other phone company subscriber services such as 3-Way Calling.
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TELEPHONE MEMORY
This telephone can store 13 telephone numbers, each up to 24 digits long. You can dial numbers stored in memory by pressing one or two buttons.
NOTE: Numbers stored in memory will be lost if the phone is unplugged from the line jack and there are no charged batteries installed for more than 2. 5 hours.
Directory Card
Lift the plastic cover off the directory card to write the numbers (or names) stored in telephone memory on the card. Then, replace the plastic cover.
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TELEPHONE MEMORY
NOTE: Press on the back of the handset while storing a memory number to exit programming.
One-Touch Dialing Two-Touch Dialing
For two-touch dialing: 1 Lift the handset. 2 Press and release M, then press the number button (0-9) where the memory number is stored. The number appears on screen as it is dialed.
Storing a Pause in a Memory Number
Press and release once to store a 2. 5-second pause in the dialing sequence, twice for a 5. 0-second delay, three times for a 7. 5-second delay.
Storing Memory Numbers
NOTE: Each 2. 5 second 1 Lift the handset. number (up to 24 digits) -- OR -- Press to store the last number dialed from this phone. 4 For one-touch dialing, press and release the memory button where you want to store the number (locations X, Y, and Z) -- OR -- For two-touch dialing, press M, then press the number button (09) where you want to store the number.
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CALLER ID OPERATION
Time call was received Position of call in call history Indicates unreviewed call information Caller's telephone number Caller's name Date call was received
About Caller Identification
When the first call is received, the unit sets the current time and date automatically (you cannot set them), and resets them each time a new call comes in. When not in use the unit displays the current date/time, number of new calls received since the last review of memory, and number of reviewed calls in call history (up to 99). For each call that comes in, the screen displays the following information between the first and second rings: · · · · Your caller's name (15 letters are sent by your telephone company); The caller's area code and telephone number (the area code is not displayed if it is programmed as the Home Area Code); The time and date of the call; and The position of the call in call history.
If you answer a call before the information appears on the screen, it will not be in the call history.
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CALLER ID OPERATION
Call History
This product assigns each incoming call a number from 1 to 99. [. . . ] If you are interrupted by a recorded announcement telling you to hang up or by a loud buzzing noise, hang up and try to enter the number more quickly. When the call is ended, press P, , then a one-touch button (X, Y or Z) or M, and a memory location (0-9). If someone lifts an extension phone while you are storing numbers in memory, programming might be interrupted. Make sure all extensions are on hook while storing numbers in memory.
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IN CASE OF DIFFICULTY
New Call Light Stays On
Make sure you have reviewed all calls.
New Call Light Does Not Go On
· · · · · · Make sure you have installed four AA batteries. [. . . ]
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