User manual GAMES PC EMPEROR BATTLE FOR DUNE

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Detailed instructions for use are in the User's Guide.

[. . . ] Chapters III and IV provide all the information you need to setup and play any kind of single player or multiplayer game of Empire Earth. Chapter V is a written walkthrough for starting a Standard game on a Random Map. It includes tips and suggestions to get you on your way to building a great empire, and is recommended for those who already have a little experience with real-time strategy games. The rest of the manual provides detailed information on all of the features in the game as well as tips, advanced user information, and lots of historical background. Installing Empire Earth To install Empire Earth, put the Empire Earth CD-ROM into your CD-ROM drive. [. . . ] Teleportation is related to Time Travel in that it involves tunneling though the fabric of space-time. When teleporting, the Hades appears to leave the physical universe and then reappear in a new location. What actually happens is that the Cyber opens a wormhole that connects one space-time location to another and simply passes through to the opposite end. But the strain incurred by maintaining and simultaneously traversing a wormhole takes its toll and inevitably causes damage to the Hades Cyber. The Nano Virus is an invasive program that slowly corrupts a Cyber's software. Additionally, microscopic nano machines attack the Cyber's physical structure. The eventual result is a catastrophic systems failure followed by the complete destruction of the Cyber. The virus can also spread to adjacent Cybers, whether friend or foe. 119 Warfare Poseidon In addition to being able to travel under water (like the Hyperion Cyber), the Poseidon has one offensive and one defensive weapon. Refractive Cloak ­ Turns all friendly units within its Line of Sight invisible (except itself). The Poseidon Cyber projects a carefully tuned electro-magnetic beam, which alters the refractive properties of the surfaces of nearby units, bending the ambient light rays around them and essentially turning them invisible. Since the Poseidon is able to aim its EM beams, only friendly forces are affected. An important achievement in the 17th Century was the invention of calculus, with which Sir Isaac Newton was able to describe his laws of motion. The Catholic Church, meanwhile, was coming to grips with the Protestant Reformation. In addition to setting up a Roman Inquisition, which put Galileo himself under house arrest, the Church sent missionaries all over the world to convert populations in new lands as well as to reclaim those who had become Protestant. 123 Alliances CHAPTER IX ALLIANCES Political alliances have helped to maintain balances of power since the dawn of civilisation. Often, a common foe can form just as strong a bond between nations as a common heritage, especially when war is imminent. Direct dialogues between nations have served to both make and break friendships, as well as to draw proverbial lines that rivals are dared to cross. When warranted, gifts in the form of tributes have also been used to win friends, placate enemies, and even buy favours. Allies and Enemies In the 5th Century BC, the Greek City-States temporarily banded together to defeat the powerful Persian Empire. Following Athens's decisive victory at the Battle of Marathon in 490 BC, a Greek alliance was formed to repel the expected return of a much larger Persian force. The principle members of the alliance were Athens, who had control of the combined Greek Navy, and Sparta, who commanded the combined land forces. Ten years after Marathon, the Persians under Xerxes I invaded once again. A heroic stand at Thermopylae and victories at the Strait of Salamis and the Battle of Plataea finally drove the Persians from Greece. Diplomatic Stances In Random Map games of Empire Earth, you can choose with whom you want to be allied before the game begins by choosing teams. If you do not choose the Lock Teams game option, you are free to change your diplomatic stance to each of the other civilisations in the game whenever you wish. [. . . ] What had been just a resistance movement in Novaya Russia developed into a global Rebel network dedicated to the abolition of all forms of totalitarianism and the creation of a Free Earth based entirely on humanitarian principles. Rebel cadres set up secret bases and production facilities around the world. So widespread did these separate yet united cabals become that, by the turn of the 22nd Century, the Free Earth movement was effectively unconquerable ­ there was no practical way to defeat them all. The movement that began as a rebellion may yet be the force that propels humankind to abandon its divisive tribal mentality and embrace a united Earth. Economy Resource Gathering 15% Iron Mining Citizens & Fishing Boats 10% Build Time Decrease Infantry - Ranged 20% Attack 25% Hit Points 20% Range Tanks 20% Attack 20% Range Cybers - Combat 20% Range 20% Cost Reduction Bombers 25% Hit Points 20% Speed Military Air 218 Empire Earth "The Eagle Attacks" by Mark Churms ©1999 219 Hot Keys APPENDIX B HOT KEYS Key Action View Keys Up Arrow Down Arrow Left Arrow Right Arrow Right Bracket Left Bracket Period F2 F5 F9 Shift ­ F9 Ctrl ­ F9 Alt ­ F9 Space Scroll Up Scroll Down Scroll Left Scroll Right Zoom in Zoom out Follow Unit Toggle through perspective Zoom modes Toggle through 3 Show Hidden Units modes Take a Screen Shot with UI Take a Screen Shot without UI Take a Low Resolution Screen Shot of Entire Map Take a High Resolution Screen Shot of Entire Map Move to location of last player event (keep pressing to review the queue of recent events) Selection Keys Tab Comma A B D F Ctrl - # Shift - # Alt - # # ## Idle Citizen Idle Military Unit Idle Atomic Bomber Idle Bomber Idle Fighter/Bomber Idle Fighter Create group # Add selection to group # Select and centre group # Select group # (Press the group's number) Select and centre group # (Press number twice) 220 Empire Earth Key Action Selection Keys (continued) H Ctrl ­ A Ctrl ­ B Ctrl ­ C Ctrl ­ D Ctrl ­ F Ctrl ­ G Ctrl ­ I Ctrl ­ N Ctrl ­ Q Ctrl ­ R Ctrl ­ S Ctrl ­ V Ctrl ­ X Ctrl ­ Y Select and centre Town Centre Select and centre Archery Range Select and centre Barracks Select and centre Siege Factory Select and centre Dock Select and centre Tank Factory Select and centre Granary Select and centre Missile Base (Campaigns Only) Select and centre Settlement Select and centre Airport Select and centre Cyber Factory Select and centre Stable Select and centre Naval Yard Select and centre Cyber Lab Select and centre Temple Game Commands Numpad + Numpad Esc Enter F1 F3 F4 Shift ­ F4 Ctrl ­ F4 F10 F11 Alt - F Page Up Ctrl ­ Shift - Z Ctrl - Alt - Z Increase Game Speed Decrease Game Speed Cancels Current Input or Action Mode (exits cinematics in scenarios) Chat Return to Scenario Editor (When in Test Mode) Pause Quick Save Quick Load Auto Save Load In-Game Options Toggle Display of Game Clock/Speed and Frame Rate Enter Flare Mode Display Previous Messages All out "Banzai" computer player attack - allied computer players will assist you (single player only) All out "Banzai" computer player attack - allied computer players will not assist you (single player only) 221 Hot Keys Unit Commands Shift B G L M P D Z Del Shift ­ Del Show Goal Queue / Add Goal to Queue (with other key) Unit Behaviours Garrison / Populate a Building Explore Formations Stop Unload Transport or Fortress Patrol (Land Military Units Only) Kill First Selected Unit Kill All Selected Units Unit Behaviours Alt ­ A Alt ­ D Alt ­ G Alt ­ S Aggressive Defend (Stand Ground) Guard (Guards a location) Scout Citizens A B C D E F J N O Q R S T U V W X Y Z Build Archery Range or AA Gun Build Barracks Build Siege Factory Build Dock Build House Build Tank Factory Build Granary/Farms Build Settlement Build Fortress Build Airport Build Cyber Factory Build Stable Build Tower Build University Build Naval Yard Build Wall Build Cyber Lab Build Temple Build Hospital 222 Empire Earth Priests C Convert Prophets A C E F R V Plague Hurricane Earthquake Firestorm Malaria Volcano Tempest A R Anti-Matter Storm Resonator Hades E T V Teleport Time Warp Nano-Virus Apollo C R S Ion Pulse Repair Diffraction Shield Furies D Self-Destruct Poseidon C Assimilate Transports D Unload Strategist Heroes C Battle Cry 223 Hot Keys Buildings I Set Rally Point Town Centre / Capital (H) C E R B D A G N S T U W Create Citizen Train Strategist Hero Train Warrior Hero Produce Spotting Balloon Train Canine Scout (Dog) Research Epoch Advance Research Gold Mining Technologies Research Hunting / Foraging Technologies Research Iron Mining Technologies Research Stone Mining Technologies Research Wall and Tower Upgrades Research Wood Cutting Technologies Archery Range (Ctrl-A) A C E F X Train Foot Archers Train Chariot and Cavalry Archers Train Ranged Spear Throwers Train Elephant Archer Train Crossbow Man Barracks (Ctrl-B) A B C D E F G N R S T V W Train Ranged Shock (Gun) Units and Sampson Train Grenade Launcher and Bazooka Train Medics Train Elite Guard Train Pierce (Spear) Units and Flame Thrower Train Hand Cannoneer and Mortars Train Machine Gunner Train Barbarian Train Sharp-shooters and Snipers Train Melee Shock (Sword) Units and Stinger Soldier Train Partisan Train Viking Train Rock Thrower 224 Empire Earth Dock (Ctrl-D) B C D F G T Build Battleships Build Cruisers (Anti-Air) Build Frigates Build Fishing Boats Build Galley/Galleons Build Transports Stable (Ctrl-S) C E F G S Train Shock (Melee) Cavalry Train Pierce (Spear) Cavalry Train War Elephant Train Gun Cavalry Train Persian Cavalry Siege Factory (Ctrl-C) A B C E G R S T Build Anti-Tank (AT) Guns Build Artillery Build Siege Weapons Build Field Cannon Build Siege Cannon Build Rams Build Field Weapons (pre-gunpowder) Build Siege Towers Naval Yard (Ctrl-V) C G S T Build Aircraft Carriers Build Sea Kings (Anti-Sub) Build Attack Submarines Build Nuclear-Powered Missile Submarines Tank Factory (Ctrl-F) F S T Build Mobile AA Units Build Armour-Piercing (AP) Tanks Build High-Explosive (HE) Tanks 225 Hot Keys Airport (Ctrl-Q) V X Z A B C E F G R S T Set Atomic Bomber Rally Point Set Bomber / Helicopter Rally Point Set Fighter Rally Point Build Atomic Bombers Build Bomber s Build Anti-Tank (AT) Helicopters Build Gunship Helicopters Build Fighter/Bombers Build Sea Kings (Anti-Sub) Build Transport Helicopters Build Fighters Build Anti-Tank (AT) Airplanes Aircraft Carrier (Ctrl-Q) F Build Fighter/Bombers Cyber Factory (Ctrl-R) A C R T Z Build Ares Cybers Build Pandora Cybers Build Hyperion Cybers Build Minotaur Cybers Build Zeus Cyber Cyber Lab (Ctrl-X) A D E F T Build Apollo Cyber Build Hades Cyber Build Poseidon Cyber Build Furies Cyber Build Tempest Cyber 226 Empire Earth Temple (Ctrl-Y) E R A B C D F M N P S T Train Priest Train Prophet Research Techs to Increase Temple Range Research Tech to Allow Conversion of Buildings Research Tech to Allow Conversion of Priests Research Techs to Increase Prophet Speed Research Techs to Increase Priest Hit Points Research Tech to Increase Priest Recharge Rate Research Techs to Increase Prophet Range Research Techs to Increase Prophet Hit Points Research Techs to Increase Priest Speed Research Techs to Increase Priest Range University B F R S T Research Techs to Increase Building Line of Sight Research Techs to Increase Building Hit Points Research Techs to Increase University Range Research Techs to Increase Rate of Repair at Dock Research Tech to Decrease Cost of Tributes Hospital A C R S Research Techs to Increase Citizen Attack and Hit Points Research Techs to Increase Your Pop Cap Research Techs to Increase Hospital Healing Rate Research Techs to Increase Citizen Speed Granary F R Research Techs to Increase Farming Rate Replant Farms Wall G Make Gate 227 Unit Relationships APPENDIX C UNIT RELATIONSHIPS S TONE - I NDUSTRIAL A GE NOTE: All Land, Sea, and Air relationships are based on unit cost. [. . . ]

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