User manual GAMES PC EMPIRE EARTH-THE ART OF CONQUEST

DON'T FORGET : ALWAYS READ THE USER GUIDE BEFORE BUYING !!!

If this document matches the user guide, instructions manual or user manual, feature sets, schematics you are looking for, download it now. Diplodocs provides you a fast and easy access to the user manual GAMES PC EMPIRE EARTH-THE ART OF CONQUEST. We hope that this GAMES PC EMPIRE EARTH-THE ART OF CONQUEST user guide will be useful to you.


GAMES PC EMPIRE EARTH-THE ART OF CONQUEST : Download the complete user guide (604 Ko)

Manual abstract: user guide GAMES PC EMPIRE EARTH-THE ART OF CONQUEST

Detailed instructions for use are in the User's Guide.

[. . . ] China stretched its imperial muscles, and by 2067 had seized control of many of the formerly sovereign nations of southern and eastern Asia. A new country called the United Federation of Asian Republics, known simply as UFAR, was born. Soon the pressures of feeding a rapidly expanding population became oppressive, and UFAR sought other methods of supporting its people. Earth was overpopulated, and its everdwindling resources would never be able to foster UFAR's continued growth. [. . . ] The price of the resource will be displayed, and the cost includes a transaction fee. To sell an 21 Germany Power: Bundeswehr Available in Epochs: 9-12 The Bundeswehr was the first militia in post-World War II 20 Civilization-Specific Powers Empire Earth: The Art of Conquest item, select the Market and choose the resource you want to sell. You can buy goods as long as you have gold, and sell any resources you have on hand. Korea Power: Fanaticism Available in Epochs: all Any unit produced at the barracks and capitol can become Fanatics. When Fanaticism has been invoked, units have larger attack values, but their hit points are reduced. When the frenzy of Fanaticism wears off, the units' attack values return to normal, but their hit points remain reduced. China Power: Just In Time Manufacturing Available in Epochs: all With Just In Time Manufacturing, units can be built instantaneously if you are willing to spend the money to do so. To enable Just In Time Manufacturing, select the Just In Time Manufacturing button, then choose the unit you would like to build. Japan Novaya Russia Power: Missile Base Available in Epochs: 13-15 At the missile base, a powerful new weapon, the nuclear missile, is made. The only antidote to the nuclear missile is the AntiMissile Battery (see page 13). Power: Cyber Ninja Available in Epochs: 15 The Cyber Ninja is a crafty military unit that can set a "logic bomb. " When a "logic bomb" has been set on a building, it will be disabled temporarily. The Ninja is a cloaked unit that can also attack with a sword should an enemy come close. The Cyber Ninja is produced at the Barracks. Rebel Forces Power: Cloaking Available in Epochs: 13-15 With this special power, portions of a town can be cloaked. To cloak part of a town, select a capitol and then click the cloak button. The building and all units in the area will be cloaked, provided you have enough mana. 22 23 Heroes Empire Earth: The Art of Conquest CHAPTER IV HEROES New eras usher in new heroes, and the Space Age has its own remarkable personages. Hu Kwan Do Blessed with a brilliant mind, Hu Kwan Do led his company, the Kwan Do Electronics and Communications Conglomerate, to astounding economic success. As his company grew in prominence, so did he, and he soon seized control of China. His ambitions did not stop there, however, and his dominance spread throughout Asia. Ultimately, he founded the United Federation of Asian Republics, or UFAR, and his family would lead for generations. Hu Kwan Do is a warrior. Khan Sun Do A descendent of the great hero Hu Kwan Do, Khan Sun Do followed in his ancestor's footsteps and became a great leader. He was a member of one of the first generations of Martian-born citizens, and his sense of a separate identity from Earthlings became his rallying cry. Khan Sun Do is a strategist. 24 25 Civilizations Empire Earth: The Art of Conquest CHAPTER V CIVILIZATIONS Korea Over 4, 000 years ago, the Kingdom of Choson was founded by Tangun, or so the story goes. Over the next 2, 000 years, many different kingdoms and states would rise and fall on the Korean peninsula until King T'aejong managed to unify the different factions into one kingdom. Many dynasties would leave their mark on Korea, from the Koryo dynasty to the Choson Dynasty. In 1910, dynastic rule came to an end when the Japanese colonized Korea. Koreans would suffer under Japanese rule until the end of World War II, when Korea was granted its freedom. [. . . ] NO OTHER ADVERTISING, DESCRIPTION, OR REPRESENTATION, WHETHER MADE BY A SIERRA DEALER, DISTRIBUTOR, AGENT, OR EMPLOYEE, SHALL BE BINDING UPON SIERRA OR SHALL CHANGE THE TERMS OF THIS WARRANTY. IMPLIED WARRANTIES LIMITED: EXCEPT AS STATED ABOVE, SIERRA MAKES NO WARRANTY, EXPRESS OR IMPLIED, REGARDING THIS PRODUCT. SIERRA DISCLAIMS ANY WARRANTY THAT THE SOFTWARE IS FIT FOR A PARTICULAR PURPOSE, AND ANY IMPLIED WARRANTY OF MERCHANTABILITY SHALL BE LIMITED TO THE NINETY (90) DAY DURATION OF THIS LIMITED EXPRESS WARRANTY AND IS OTHERWISE EXPRESSLY AND SPECIFICALLY DISCLAIMED. SOME STATES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS, SO THE ABOVE LIMITATION MAY NOT APPLY TO YOU. [. . . ]

DISCLAIMER TO DOWNLOAD THE USER GUIDE GAMES PC EMPIRE EARTH-THE ART OF CONQUEST




Click on "Download the user Manual" at the end of this Contract if you accept its terms, the downloading of the manual GAMES PC EMPIRE EARTH-THE ART OF CONQUEST will begin.

 

Copyright © 2015 - manualRetreiver - All Rights Reserved.
Designated trademarks and brands are the property of their respective owners.