User manual GAMES PC ZORK-NEMESIS

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Detailed instructions for use are in the User's Guide.

[. . . ] Even players who have never had any seizures may nonetheless have an undetected epileptic condition. Consult your doctor before playing video games if you have an epileptic condition or immediately should you experience any of the following symptoms during play: dizziness, altered vision, muscle twitching, other involuntary movements, loss of awareness of your surroundings, mental confusion, and / or convulsions. Contents The Story Installation and Uninstallation Starting the Game Principles of the Game Game Controls 4 5 6 9 21 Opponents Civilians Heroes Credits Infogrames Customer Service Numbers 32 35 36 46 47 Manual Despe GB 23/07/02 9:37 Page 3 TM The Story El Paso, a typical Wild West town in the south-western United States near the Mexican border. For the last few months, the trains belonging to the famous railroad company, Twinnings & Co have been the target of a whole series of hold-ups and ambushes. The management of the company has decided enough it enough and they have to put an end to the raids. [. . . ] To change to crawling mode, you must either click on the lying figure symbol in the user menu bar at the bottom left screen edge, or press the [C] button. stand up), you must either click on the stand up symbol in the user menu bar at the bottom left screen edge, or press the [S] key. Your character will stand up and start running if you perform a double-click on the landscape. To go to the other (from your viewpoint, invisible) side of a building, you can click on the location. This may, however, lead to confusion if your character can climb on the roof of the building concerned, as in doubt, the mouse pointer interprets the higher point as the target. In such cases, in order to get to the other side of the building instead of onto the roof, you must keep the [L SHIFT] button pressed down (the mouse then pointer becomes transparent) and then click on the target point. In this mode the outlines of the entrances of all the buildings in this scenario are also displayed. the roof or the ground) to climb all the way up or down the ladder, or you can click on a point on the ladder, at which your character will stop climbing. PCs carrying a PC / NPC (Cooper or Sanchez), cannot climb up or down ladders. To make a figure stop walking before reaching his or her destination, simply right-click next to the figure. To mount a saddled horse, simply click on it (note the changing mouse pointer). To curtail a current action or to reject a selected action, just right click on the mouse. You can also use the [G], [H], [J], [K] and [L] keys to carry out a different action. Each character has a standard weapon, for which he or she has unlimited ammunition. However, depending on the size of the magazine, he or she will have to re-load the weapon now and then. To re-load a weapon, either click on the symbol in the user interface next to the head of the character, which shows how many rounds remain in the weapon, or press the [G] key. To stop the re-loading process either right click or just continue firing, whereupon the loading process stops. If you move the mouse pointer over the object, it changes accordingly and shows you the relevant possible action. If you are standing behind a wall or other obstacle and try to sight an opponent standing round the corner with your standard weapon, your mouse pointer may show two crosses simultaneously: one red and one green. When this happens, when you hold down the [L SHIFT] button, a transparent image of your character will appear beside him. If you now click the left mouse button, your character will roll around the corner and open fire on the opponent and take cover again when you right click. The moment you draw your standard weapon, your character will automatically come to a standstill. [. . . ] Tequila a always has a good traditional Mexican · aqua vita ­onashim. dyed-in-the-wool Mexican, Sanchez naturallyset the bottlesbottle ofinventory on the ground so But he doesn't drink it himself, preferring to in his that they will be found by opponents. Many enemies cannot resist the fire water and drink freely when they find a bottle, often leading to a brief but complete blackout of the opponent. Siesta the inventory, Sanchez sombrero over his face and sits down · wherever­heif isyou select this tosymbolainnap. Opponents discoveringpulls his such a position usually approach out of and pretends take him in curiosity to identify the supposed lazybones. [. . . ]

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